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A calm, seamless-looping nebula for 1–8 hour sleep tracks. Build a look, set a Loop Length, then Export Seamless Loop — a short clip that repeats forever with no visible seam. Loop it to your track length in any editor (or ask for the 8-hour helper).
● GPU
○ still
Scene
Palette
Nebula
Aurora
Stars
Clustering pulls stars into a bright nebula band. Spikes add the ✦ flare on the brightest ones. Size Variety mixes tiny dust with big hero stars.
Planet
A lit sphere in the scene — size it, place it, tilt & spin it. Depth pushes it back (smaller, dimmer). Whole-number Spin keeps exports seamless. Two colours = surface + atmosphere.
Comet
Crosses the frame once per loop, fading in and out at the ends so the loop stays seamless.
Galaxies
Three distant spiral galaxies with glowing cores and tilted arms, drifting gently with the star field.
Satellite
A small, lumpy cratered moon like Phobos. With a Planet on it orbits the planet; otherwise it orbits the Center point. Whole orbits per loop keep it seamless.
Audio Reactivity
Route any element — nebula, detail, drift, aurora, stars, twinkle, glow, spikes, hue, comet, galaxies, planet glow, brightness — to bass / mid / treble / beat. LIVE view only; seamless exports stay loopable. Set a band to Off to leave that element calm.
Breath
Breath Depth — how much the whole nebula swells and settles, like slow breathing. Breaths per loop — how many of those swells happen per loop; whole numbers keep the seam invisible.
Loop length, the Create Video start point and export timing now live in the Audio / Export panel, under the Export Loop button.
Graphics
Sleep visuals look great at 24–30 fps and it keeps the GPU cool for all-night runs.
Export
Seamless Loop Export
Loop & render timing
Start
Loop Length — the seconds in one seamless cycle: Export Loop renders exactly this, and it’s also how long a Create Video clip is when you set a Start point.
Start (optional, Create Video only) — where in your loaded track the clip begins. Blank = the whole track; a time like 1:30 renders one Loop Length from there. Export Loop ignores Start.
Exports exactly one Loop Length. Repeat it to your track's runtime (1–8h) and add the audio in your editor — or ask me for the one-click 8-hour builder.
— load a Track to estimate size —
Renders your whole track — or just one Loop Length from a Start point — with the visuals reacting to the audio the whole way — every bass swell really brightens the nebula, baked into the file. Desktop app = HD offline render with the audio muxed in; browser = real-time capture. Hit Stop anytime — the portion rendered so far is finalized and saved as a complete, playable video.
Last export
— nothing exported yet —
Audio
Equalizer · 6-band
FREQ Hz
GAIN dB
Q
Parametric peaking filters — set any frequency, boost/cut the gain, Q = width. Shapes the live sound and what the visuals react to.